altamid plasma weapons. The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. altamid plasma weapons

 
The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed belowaltamid plasma weapons  This would be a more budget-friendly way to mimic this build with Plasma weapons

Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Only one Wide Arc Heavy Cannon can be equipped at a time. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. 0 coins. Altamid Plasma Myrmidon. For more information on the base damage done by Cannon weapons, see the respective weapon type articles. Crystal Radiation Projector. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Armor and Magic Don't Mix : A starship variant of this in space. Description. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Like as an example, the Altamid Plasma weapons sound FREAKING AWESOME. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. Chronoplasma technology can be found in both. This pack can only be claimed once per account and you must have completed the tutorial. See moreAltamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Its almost like the weapons Anubis Super Soldiers from Stargate are using. Assimilated Plasma weapons. These Chronoplasma weapons behave almost identically to existing plasma weapons, except that the high temperature burning effect is caused by exciting local spacetime, inhibiting afflicted foe's ability to interact with reality at full speed. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. However my ship has more tactical boff slots than most. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. 5% chance to disable a random subsystem; Disruptor: 2. Beam Arrays fire a series of average damage beams across a 250° arc. Energy Damage. Romulan Plasma weaponry utilizes new technology to combine the properties of Plasma and Disruptor weapons. Shields drastically reduce the effects of kinetic damage. [Cobalt Altamid Plasma Myrmidon] 12 Inventory Slots; 3× [Master Key] (bound to account) Verdant Pack [| ] [Verdant Altamid Plasma Myrmidon] 12 Inventory Slots;This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. e. Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. LightningEagle14 • 1 yr. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. Altamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. There are some set bonuses that buff plasma, like the Bajoran one from Scylla and Charybdis which is a free mission reward and the two piece from Synergistic Retrofitting. 2pc: Plasma Saturation Bombardment. I use the Lobi Plasma on both and the color/visuals seems to mesh more or less ok. The zombiestrike sledgefire does not use trilogy shells. The console summons one Altamid drone, atacks with a plasma cannon, its damages almost nothing, but is cute, i have it more for the set. Their damage will fall off with distance to the target. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Option A, turret, Lorca Torp, Altamid Omni. Only one crafted Omni-Directional Beam may be equipped at a time. 1. Business, Economics, and Finance. Contents of an Infinity Prize Pack will be unbound after opening. 33 votes, 56 comments. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Shame you can't mix and match with. Lock Box drop: Special Equipment Pack - Assimilated Plasma. 5% chance to disable 1 random Subsystem for 5 seconds. It can be unpacked by players of all factions. During this time, enemies defeated on both Ground and Space maps will have a small chance. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. Altamid Plasma Array. There is a lobi store weapon: Fluidic antiproton wrist Lance - not rapid firing There is the sphere builder antiproton repulsor which is technically hand mounted (think shooting from the palm) but could sort of work. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. T. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. Digitizer Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. • 26 days ago. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. Assimilated Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. S. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. if the same weapon would proc again, nothing. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Beam Arrays fire a series of. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. T6 Temporal T'liss - Altamid plasma build. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 5% for 30 sec (stacks up to 4 times). Zhat Vash Disruptor weapons have a chance of applying "Viridium Isotope" to any target they hit. Cannot Equip more than 1 of this Item. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Not sure). The Romulan Piercing plasma rifle is really fun to use, especially the secondary firing mode which looks cool, and is also one of the best in the game. These weapons have a 2. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a… Plasma. 9% crit chance), the torpedo, and beam. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Turret and console. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. This pack can only be claimed once per account and you must have completed the tutorial. Isolytic Plasma weapons are fine. Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. Built with the generosity and care a. Doom was originally gonna be an alien game. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. It's a separate shell design, which everyone was disappointed by when the trilogy was released. This pack can only be claimed once per account and you must have completed the tutorial. 360' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing 2. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. #StarTrekOnline #STO #BuildsThe Xindi-Reptilian Sistruus Escort, an almost shuttle-sized escort vessel from the Xindi is seen quite a lot in Enterprise, seas. The console is very nice (a second Lorca console 3. Extractor Borg. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. ago. Courier Antiproton • Viridian Plasma • 32c. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Beam Arrays fire a series of average damage beams across a 250° arc. Last modified: 26 January 2022 at 14:11. 2pc: Plasma Saturation Bombardment. 5% for 30 sec (stacks up to 4 times). It's due for release on October 8. Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. . The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. They are not affected by Weapon Power. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Beam Arrays fire a series of average damage beams across a 250° arc. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). All weapons contained within these crates are. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. I have the choice between Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Altamid Plasma, give -15 Plasma resist, has Omni. Plasma is the one that needs help the most as it has two rep sets and a lobi set. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. They can be identified on the exchange, based on the icons. No energy weapons, no experimental weapons and no KCB. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. 2. ) or mixed. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. In the 2260s of the. So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. 9. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. A beam array will be fired from whatever beam-type firing point happens to face the target. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Aft Weapons: 3 Altamid Modified Kelvin Torpedo Mk XV [CritD/Dm] [CritD]x3 [Reload]. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) The 22. The larger Spatha used by the cavalry and. 5% chance to apply a plasma fire DoT directly to target's Hull. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. e. While the chance is minimal, 2. I'm currently running the Altamid 3-piece, Advanced Isolytic 2-piece, the Lukari 2-piece (with the single beam for TO), and the DPRM+SSP set on my pilot. Note: both plasma weapon damage. This is a PvP set, specifically the console and the DBB. Disruptor can be used to help provide secondary effects to benefit the team, whether the resistance debuff from most disruptor weapons or the potential for a hold from the Nausicaan set which benefits. It has a 2. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. Beam Arrays fire a series of average damage beams across a 250° arc. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). The beam has 2. Whether the item contained herein is a ship weapon or a. I'm especially interested in the soundscape. Bolt Burst. I affirmed this by removing the altamid torps. Their damage will fall off with distance to. The plasma rifle was just a scan of a discount toy m60 with the barrel edited out. (It really does suck that set Plasma Omnis are so difficult to come by) Delta Alliance Beacon does not need to be in your device slot. Assimilated Plasma: 2. Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. 22. 5% chance to apply a non-stacking damage-over-time debuffAltamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Trilithium Omni from into the Nexus. Antiproton Matter Conversion weapons (space) Argonite Gas. Rep - counter command 2 piece. Description. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock Box]. Values do not reflect skills or other modifiers. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes. gagarin/shepard, sheshar and tzen-tar traits are great. Antiproton: +20% critical severity. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. They are not affected by Weapon Power. The Lukari Restoration Initiative Armaments space set is a three-piece space equipment set, comprised of a unique Universal Console, one interchangeable Advanced Piezo Beam or Cannon Weapon, and a Torpedo Launcher, released with Season Twelve: Reckoning. Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. However my ship has more tactical boff slots than most. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. Beam Arrays fire a series of average damage beams across a 250° arc. They’re also a much darker green color than standard Plasma. A. A recent report in Nature shows that IgA antibodies. Also the altamid plasma set from the lobi store is good in general. 5% chance: Restore 50 Hull each sec and improve Damage by 2. You'll be. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Sadly. Their damage will fall off with distance to the target. However, as they could not control it, they split the weapon in two and launched the pieces into space, hoping they would never be. They can be obtained as a mission rewards and drops, or R&D crafting system. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. It's a separate shell design, which everyone was disappointed by when the trilogy was released. Ferenginar Plasma is highly corrosive, in. D. Maybe. Plasma. Abilities: Bio-Molecular Conduits; Unstable Bio-Molecular Personal Shield; Toxin Innoculant [Counter-Command Bio-Molecular Phaser Rifle] [Counter-Command Bio-Molecular Disruptor Rifle] [Counter-Command Bio-Molecular Plasma Rifle]Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 5% chance: Restore 50 Hull each sec and improve Damage by 2. That said, I was already using the Ablative Hazard Shielding for flavor and survivability, so when I did the numbers, adding the VADA for its innate 15% Phaser damage and then another 15% Weapon damage from the 2-piece and the active's damage was better than the Altamid-Modified Swarm Processor, which is what I had there previously. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. 5% chance: Restore 50 Hull each sec and improve Damage by 2. I decided a while back to run the Borg plasma weapons on mine. The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. Long answer: . It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Including, sometimes,. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of the correct energy type. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Plasma-Disruptor Hybrid Beam Array. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. . LightningEagle14 • 1 yr. Fluidic antiproton wrist lance. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Beam Arrays fire a series of average damage beams across a 250° arc. The zombiestrike sledgefire does not use trilogy shells. 5% for 30 sec (stacks up to 4 times). 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. Altamid Plasma 2. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Join. 5% chance to apply a plasma fire DoT directly to target's Hull. 360' targeting arc. All 3 pieces. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. They can be obtained as a mission rewards and drops, or R&D crafting system. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Plasma Damage __ Plasma Damage x3 (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 0. Opening this pack will give a choice between a. It would be no issue for me to have beam overload 2 in my mix. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. Altamid Plasma Weapons Includes a chance of winning a Kelvin Vanity Shield! Ferengi Quark Marauder [T6] The Lobi Crystal Consortium (a wholly-owned subsidiary of Quark Enterprises) is proud to announce the arrival of the pinnacle of luxury and performance – the Quark-class Marauder. In your…Altamid was an M-class planet in the Altamid system, in the Necro Cloud nebula. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. Tachyo and Altamid Swarm are probably going to do more for you than a bit more CatA. Bound items can be sold to Vendors . This pack includes the following items for your captain: Online. 2pc: Plasma Saturation Bombardment. Airsoft guns should be used when talent need to remove. Romulan Plasma has both the Plasma and Disruptor procs at the cost of losing a weapon modifier. Fill out the rest of my weapons with Altamid plasma from lock box weapons. Viridian Plasma Array. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 1 sec recharge. Beam Arrays fire a series of average damage beams across a 250° arc. The Corfeld Mining Plasma Cutter is an energy Ground Weapon that deals Plasma Damage Thank you for purchasing the Corfeld Mining Plasma Cutter, we appreciate your business. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Not sure). Thus, it is possible (although very unlikely) for one target to have up to 6*5. Contents. Omni-Directional Altamid Plasma Beam Array [Arc] Very Rare Ship Weapon. Beam Arrays fire a series of average damage beams across a 250° arc. RRtW means the weapons are cycling at +240% their normal rate,. There are quite a few very good weapons your can obtain from mission drop. 1. It was available from September 10th, 2019 to January 28, 2020 on PC, and from October 15th, 2019 to March 3rd, 2020 on Console. (they're also really good ground weapons). Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. S. 0. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack pattern lamba 1, tactical team 3, and. Might also grab a Hull Image Refractors if you need some defense. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Altamid Plasma: 2. Plasmatic Biomatter weaponry has a 2. Length – 27 inches (70 cm) Weight – 1. Epic adds a fifth unique modifier. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. I believe the show runner stated that all the three girls will get a new weapon. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. A results-oriented and exciting new. It would have been ranked lower if not for the Altamid set in the lobi store and the Assimilated Plasma Beam Array. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. While the chance is minimal, 2. Open to gain a random level-appropriate Viridian Plasma weapon. but you can’t use 3 omni beams still, so it doesn’t. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. The beam has 2. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Science (Human): Science Team 1, Hazard Emitters 2, Photonic Officer 2, Gravity Well 3. Cannot Equip more than 1 of this Item. Edit. Description. Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space)Altamid Plasma: 2. Plasma weapons (ground) Plasma weapons (space) Plasma Wide Beam Rifle. ReplyAltamid Plasma, give -15 Plasma resist, has Omni. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. A subreddit dedicated to discussion surrounding the 'Forged in Fire' TV show on The History ChannelTo the point that before the Negh'var was last redone looks wise, I was using it to update the looks of Negh'var to be more modern looking. Account Bind On Equip. Quad Cannons very rapidly fire small, high damage bursts in a narrow firing arc, and are equally effective against shields and hull. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. False. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Com. You may want to give an update to this post, for plasma weapons, to add the viridian weapons as well, as they might be the best things for plasma. Like the Altamid set is for plasma, this is a must-have set for high end tetryon builds. I have a newish character with altamid plasmas on a Rom ship, that would be a nice choice I think for a Rom. Energy Damage 360' targeting arc to target: ___ Plasma Damage (___ DPS)-10 Weapon Power to self while this weapon is firing 2. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. S. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Value: 200 . So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a…Plasma. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Their. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. The Altamid set is particularly good as it has an omni and an outstanding torpedo. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. And they match the awesome Lobi set. Lockbox Wide Arc cannons cannot be paired with crafted. Romulan Plasma weapons can drop from the [New Romulus Equipment Requisition] crate, or they can be. Anti-Borg Antiproton weapons (ground) Antichroniton Infused Tetryon Full Auto Rifle. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. This box contains Terran Discovery weapons. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. I have a couple cruisers with engineering toons and they lack the punch I'm wanting. 5% for 30 sec (stacks up to 4 times). I got a shiny new Vengeance with my new tactical toon and have some weapon packs to equip it with. Fluidic antiproton wrist lance. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). . Plasma is cyan in color. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Items that Bind on Equip are items that are bound to a player upon equipping it to a ship or character. It was available from January 26th, 2021 on PC. Plasma Damage __ Plasma Damage (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 5% chance: X Plasma Damage Per Second for 10 sec (Ignores Shields)Plasma also has a damage over time chance which helps proc Atrophied Defenses. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Cobalt Phaser Stun Pistol. During this time, enemies defeated on both Ground and Space maps will have a small chance. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The 2. Contents. 15 votes, 34 comments. U. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. 1. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Only one crafted. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. Premium Powerups Explore Gaming. Antiproton: +20% critical severity. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. [Dmg]x2, [CrtH]x3, [CritD]x4, etc. Their secondary fire mode launches a concentrated ball of energy that is guaranteed to burst outward upon impact with the enemy, dealing instant plasma damage in a radius to all nearby foes and. The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. Weapons: I'd consider moving the torp to the back. The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. Sensor Modifications 2-piece set.